Hi, I’m Dylan. I live in Utah with my wife, Kate, and our two kids. By day, I’m a full-stack developer, working on everything from backend systems to frontend experiences. I love solving problems, writing code, and occasionally solving stubborn bugs. In my spare time, I run my own indie game studio, where I’m developing Project Swordbreak—a 3D action-adventure Zelda-like built in Unreal Engine 5. It’s a passion project that lets me bring my love for game design, programming, and world-building to life. When I’m not coding, I love building computers, reading fantasy novels, and playing games—especially Zelda, Super Smash Bros, and Pokémon.